COMPUTER GAMES DESIGN in Spring 2024 (CS2020)

This project-based course provides an in-depth understanding of how the computer game design process works. Students with little or no programming experience will learn how to create their own computer games using either "drag-and-drop" game engines to create 2Dimensional and 3Dimensional games without any programming or computer programming for wireless devices (cell phones), using a subset of Java programming language J2ME, with examples from the game development process. This project-based course provides an in-depth understanding of how the computer game design process works. Students with little or no programming experience will learn how to create their own computer games using either "drag-and-drop" game engines to create 2Dimensional and 3Dimensional games without any programming or computer programming for wireless devices (cell phones), using a subset of Java programming language J2ME, with examples from the game development process.

Term: 
Spring 2024
Discipline: 
CS (Computer Science)
Credits: 
4 credits
Type: 
Regular
Level: 
Undergraduate
Can be taken twice for credit?: 
No
Exam Date: 
Monday, May 13, 2024 - 16:00
Pre-requisites: 
None
Co-requisites: 
None

Professor(s)